DELAYED: Monk Mode #7

Work, very busy. As one of the Star players I had to step up to help the team secure a new contract. August will be a more manageable workload and I will catch up on missed episodes. Thank you for sticking with me and sorry for the delay.

$20 Amazon Card Giveaway (Celebrating 20 Videos Published)

Friends. I’ve just been so freaking happy lately.

I’m starting to get into the flow of things working on Moon Base MGTOW, and my self confidence is obviously going through the roof since I’m having so much fun I even dropped a rap freestyle video recently.

And so, I’m deciding to share some of the happiness with you by doing this giveaway.

It should honestly be the other way around at this point, because the Brave Browser Rewards system has shit the bed since the lock down started, so I haven’t been able to receive any tips or passive BAT for three months. I also make pennies per article on Publish0x.

But hey, I didn’t get in this for the money. MGTOW is censored and banned subject matter these days. I absolutely create content first and foremost for myself anyway, as I often do re-read and re-watch my own content when I’m feeling stuck or drifting off the path.

However, I want to thank you as a participant in my content because it’s given me an opportunity to share, and generosity is a great feeling. Not only that, but I also learn a lot from you when you comment, and that is exactly the type of atmosphere I wanted to create, in which my content was engaging enough for you to share your experience and allow me to learn as well.

I decided to make content because I felt my thoughts were too profound to just be another unheard voice in the crowd in some other content creator’s comment section. My channel is definitely growing, with 150+ subscribers across five platforms now, but seriously I am satisfied with just one comment on each of my projects, because I only wanted to carve out a corner for myself where I could be heard, and I’m so glad you chose to work with me here.

Alright, onto the rules of the giveaway!


Rules for the Giveaway

Since this is a celebration for publishing 20 videos on  BitChuteYouTube, and MGTOW.TV, the way to win lies somewhere within my videos.

In all content after the “How Big John Saved MGTOW” video, I have been placing secret messages within the videos.

If you find one, you can find them all, since I implement them the same way each time.

Simply find your favorite one and email me at themonk@moonbasemgtow.com to enter the raffle.

I will announce the winner when I publish the official celebration video when I respond to all the comments I’ve gotten so far since the last one. However, I always write them out first, so you’ll know time is winding down when the script for that is published first.

I might actually try to livestream the event as well. It’s about time I learned how to do that. The last celebration was 42 minutes long and my poor “only for work” laptop barely had enough memory to save it. We’ll see.

So there it is! I wish you luck in finding the hidden messages, and look forward to seeing your name in the raffle!

But if you want to give back to me instead, commissions are open at Ko-fi.comIf you want to advertise/shout-out or have a topic you would like me to cover in both article and video format, you may kindly…

Buy Me a Coffee at ko-fi.com

I’ll see you on the Far Side… – Monk Moon Base

Just Dropped My First Freestyle

If you’ve been following my YouTube, BitChute, and MGTOW.tv channels, you would have learned I’m a huge fan of Chad Marco’s music, as well as the review I did of the Robot Music Vol.9002 Mixtape.

He released a new instrumental two days ago, and I started practicing some free-styling:

Been in the lab / Cooking it up / I don’t know how / Long I’ve been up

The next day, there were very few work hours for my contract job, so I was recording some audio for my videos, and managed to write a few more lines in between. Eventually, I was inspired enough to just go into my closet and record the whole thing.

I have Audacity audio software, but barely know how to use it. Thankfully, before uploading I took a break and came back to it, and managed to at least add some reverb! (I wish my production quality was as clean as my thumbnails, damn lol)

I think it’s a decent first baby step for my rap career, but I feel I will be way better if I were rapping over my own tracks. It’s definitely something I would like to learn in the future, as I also want to collaborate with Chad Marco (our duo album will be called Virgin Son Chad Moon).

But at the moment, I don’t really have the privacy I would prefer to dish out the explicit lyrics and topics I’d like to cover, and I also have way too many hobbies already. That said, I already have some lyrics ready for another Chad Marco beat, so that’ll come out eventually.

I think my channel is already eclectic enough with my inclusion of health and fitness, as well as productivity/self-help topics. But I think my lyrical content will actually be relevant to common themes in the manosphere, so it should be somewhat appropriate to sprinkle my productions around the channel, especially if I’m using voice samples from popular MGTOW creators like Thinking Ape.

But that’s enough talk. I had a lot of fun making this, and it’s really made me laugh throughout the day, especially reciting the last verse, so I hope you can give it a listen.

See you on the Far Side…

Aerois D&D Campaign Review: Episodes 1-47 [SPOILERS]

I’m back with more High Rollers D&D Aerois content after my Three Episode Rule story for the start of the series.

Clearly, I’ve been binge watching the campaign, only ten episodes away from being fully caught up, but unfortunately, the only reason why I’m even stopping for air to write this review is because since Episode 37-38, the series has really begun to lose steam for me, and I’d like to reflect on my experience thus far and investigate if I’d like to continue or not.

Why I Stuck With Aerois

The other D&D streamed campaigns I’ve shopped around for previously were either too casual or too linear, but Aerois offered an expansive sand-box style campaign adventure along with generous yet challenging scenarios that rewarded players for quick thinking, and empowered them with free choices that were occasionally met with interesting consequences to move the story forward.

The exact moment that hooked me was actually the “Fire Bear” stunt the players tried to pull during the Bitterwind Chapter, where they encountered a pack of distracted wolves, and were planning to scare them off with an illusion. However, they deliberated for too long instead of acting, and unfortunately, this reduced the effectiveness of the plan

Secondly, Mark demonstrated how much scarier an open-air wilderness can be as opposed to a still mysterious but quite contained dungeon crawl experience, as enemy camps and scouts could show up any time, for example. The players had to think critically about time and resource management to survive, and I was surprised they all arrived to the next town in one-piece.

Rose Hall

The Rose Hall chapter impressed me once again, but in hindsight, it was also the beginning of an ever-so-slight railroading habit that would inevitably snowball into my declining interest in the series.

Here’s the first side of the double edged sword: I did enjoy that Mark was teaching the players to cover their bases, as he dropped several hints to about their NPC companions not being able to afford rooms for the inn, leaving them vulnerable by sleeping in the stables. The party’s neglect resulted in a murder and kidnapping of said NPCs.

Now here’s the part that I did not enjoy: The only reason why this murder/kidnapping was able to occur was because the Party was unfairly diverted into meeting with the head conspirator (Brookstone). They were initially leaning towards declining a meeting with him, but Mark decided to paint a solid portrait for Brookstone by having the locals suddenly claim that he was a harmless man, which influenced the party in Brookstone’s direction.

Due to this betrayal, being “Brookstoned” is now a frequent meme and paranoia for the party. It was their choice after all, and the whole ordeal did result in exciting storytelling, but I believe it was the first infringement on player agency by manipulating their pool of available evidence to skew their perception to follow an intended direction.

Kalie’s Rest

Rose Hall was just a yellow card, but The first red flag was thrown here, as the party met with the Head of the Harvest Guard, whom did not wish for them to leave without her blessing. The party was more interested in just passing by and heading to the major city of Goldthrone, but Mark had bigger things planned for Kalie’s Rest.

The stay ended up being worth it, as two of the players participated in Spellclash, a national tournament league for spellcasters, and the party also made a rival in the necromancer Guardian named Breeze.

Unfortunately though, the party overstayed their welcome.

The Players’ First Major Mistakes

Back in Rosehall, the players weren’t interested in being heroes, as they passed on some paid work that would have helped the town, and opted to explore an abandoned pre-sundering town (Dwalinden) instead to collect some quick loot. It was for a good cause though; they were trying to heal the broken leg of their NPC friend Arval.

But somehow, someway, things changed in Kalie’s Rest.

A good deed went punished when the party tried to stop a librarian from being forcibly escorted to Brightflame Abbey, a religious center that has been usurped by a racist cult, and the resulting fight left the library in flames.

The party’s morality was tested again when Breeze was going to use one of the Brightflame Abbey members in a human sacrifice to extend the life of a more pure hearted Guardian, which the party chose to intervene.

However, it was after this point that the party’s decision making ability began to degrade.

  1. They allowed the key witness to the Brightflame Abbey’s plot to purge the “foreign” citizens to leave town without first confessing to the police.
  2. They chose to infiltrate Brightflame Abbey above ground, even though there was an option to travel further underground using the same system they just used to find Breeze.
  3. They chose to infiltrate Brightflame Abbey at all.

I believe it was Lucius that first voiced his concern that the party was in over their heads trying to do anything about the militant cult in Kalie’s Rest. Kim also joked about leaving town right before they started the game on the episode for the stealth mission.

They should have left, and I suspect they would have if the campaign was not being streamed. I don’t actually want a scripted TV show, I want to see an open world adventure game, and this is one major problem I have with streamed D&D games. Then again, it was, on face value, the player’s choice after all, and it’s only my speculation that they were peer pressured into it.

Brightflame Abbey drastically changed the course of events for Aerois. Not only did Sentry die because of the party’s mistake, but it also forced Mark’s hand into showing his cards too early in regards to the plot.



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Mark’s First Major Mistakes

The Brightflame Abbey infiltration was so poorly executed I really can’t blame Mark for revealing Calus Starbane, the legendary villain of Aerois that caused the sundering, as early as he had to. He claimed the scenario was at the bottom of his list, and it was still up to chance, as the party not only had to fail, but also have Valla, their NPC ally, separately succeed in not dying or being captured to execute the Starbane plotline.

It actually turned out pretty awesome, as he teleported them to another continent, which resulted in an even harder expedition through the wilderness than their first journey through the Bitterwind forest in Chapter One, as they now had to deal with violent thunderstorms and giant beasts whilst carrying not one, but later on, two dead bodies.

No, Mark’s first mistake was making the connection between Hadar (an even greater evil) and Starbane, when he revealed Starbane’s intentions to Nova in a direct dream conversation. It’s a cool idea in itself, as it’s reminiscent of Magus’ quest for power against Lavos in Chrono Trigger, but something like that should have been left to the character’s investigations, because as soon as he did that, the player’s focus would become singular now from level 6 all the way to level 20, if the story even gets that far.

Revealing the main villains this early makes me feel like I already know the ending of the story.

The Breeze subplot won’t really matter if he ever returns. Participating in Spellclash would be a sin with the balance of the universe at stake.

Even individual character development was impacted, as the party did not have time to look into Aila’s original clan ties when they were conducting research at the Gusthaven libraries. They may never return to the spooky ghost mansion they desperately escaped from many episodes ago.

As Lucius said about the events surrounding his father’s death in a conspiracy plot: “It all seems so inconsequential.”

Gusthaven

Even after the big reveal, the campaign was still recoverable. There was one last sliver of hope and innocence left in the world: “Daddy.

Lucius’ constant referencing of his father became the most recognizable meme in the early days of Aerois, so much so that viewers began taking bets on how many times the word would be mentioned in an episode, and after a long journey through the storm-ridden continent of Voxar, the party was finally ready to visit the first sky city of Gusthaven, and revive their fallen friend Quill.

Behind the DM Screen, however, the subplot was secretly killed much earlier, about the time the party got to Kalie’s Rest, as they discovered a reward for any information regarding Lucius’ well being after the Airship crash was rescinded after two weeks, which confirmed some suspicions from the other party members that Lucius father wasn’t as keen towards his son as Lucius would have us think.

Upon arriving, we discovered that Lucius father was murdered in a conspiracy. Lucius presented himself as being delusional, believing that his father and sister might still be alive, that it was a slightly botched teleportation experiment that ruined the house but preserved their lives.

I hoped he was right. I didn’t think Mark would be this cruel. We were waiting to see Lucius reunite with his father since Episode 1. Separate from that, I also think the player characters deserved a break after over a month of non-stop drama since the airship crash, and I was expecting Gusthaven (previously Goldthrone) to be that refuge.

But no. Our last relevant subplot and only interesting distraction left from the seriousness that is saving the world and stopping Starbane was ripped out of our hands. I’m not even convinced Lucius, or Chris Trott, even cared about the murder mystery anymore after that.

As soon as he got his inheritance money, he started plans for an airship to leave. Mark Hulmes (in character) was even caught off guard when Lucius said the conspiracy seemed “inconsequential”, incoherently replying that every person had some role to fill, whether big or small.

But then again, the players could have actually had a lot of fun with the whole ordeal, and this is just my speculation. I only know that I wanted something else.

Conclusion, and Moving Forward

My chances for returning to Aerois aren’t looking good at the moment. For the past few episodes I’ve been unafraid of spoilers and scrolling through the comments during the video precisely to know whether or not something exciting would happen so I could stick around or skip ahead when I start to get bored.

I just feel like the path is already written at this point. Individual character development doesn’t really matter anymore, since they are all currently sacrificing for the greater good anyway. That is the cost of being a Hero.

To delay the Hadar reveal plotline, I would have had Valla contact Nova in the dream instead of Starbane, at the very least. To delay it even further, I would have Valla close the planar gate with herself and Starbane on the other side, as a pseudo-sacrifice to buy the players more time.

Many intermediate subplots could have been introduced before Hadar. We still don’t know what exactly The Remnant, the leftover forces of Starbane’s army, or Zakira(?), Starbane’s second in command, are actually up to. Best case scenario, neither of them are currently aligned with Starbane, as his absence has left a power vacuum. Something like this would delay Starbane’s advancement, and introduce the same “lesser of two-evils” moral dilemma Mark was intending with Hadar, but on a much more manageable scale.

I don’t think there’s anything that will shake the inconsequential nature of things right now.

A part of me wants to skip ahead, because I know it is all just means to an end to become powerful enough to fight the main villains. But if I do that, the final fight won’t be as interesting because I wasn’t invested in the character growth that was needed to get there.

The difference between this and a TV series is that each episode of Aerois is going to take me three hours. 3-4 episodes of Aerois is about a season of Game of Thrones, but a lot more is forced to happen in a series like Game of Thrones because of the time constraint.

How I’m Running My Campaign

I’m really committed to the sand-box style, and I’ve developed my story with the idea that my players aren’t even the main characters.

I have built in heroes and villains, and intricate story lines for an interstellar battle of the Gods, but I intentionally have most of that running in the background, because I don’t want the players to feel obligated to take on such major quests like that if they don’t feel like they’re up to it.

There will be plenty of other opportunities for fame, fortune, and character development outside of my main end-game scenario, so if my players want to be the Heroes, the main characters, then they are truly going to have to fight for it.

Otherwise, it’s their story to tell.

I am a firm believer that the DM should set the stage and scene for the adventurers, but it’s the players that write the plot.

With great power comes great responsibility, but the Aerois characters are trying to save the world at only level six. There are no more stars in their eyes. They’re all grown up, and frankly it’s just too soon for my tastes.

Getting the airship was so freaking cool too. But I think it’s time for me to call it. T’was fun. Really fun. And I learned a lot. But I think I’ll just focus on having fun for my own games now, or potentially, not even be play much in the near future and just go back to working and producing more content for this site.

So there’s that.

See you on the Far Side… – Monk Moon Base

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Learning How To DM I – Recognizing Player Intent

I promise, I’m going to go back to our regularly scheduled MGTOW & Philosophy programming soon, but D&D is still dominating my creative focus, so I’m making back-to-back content for it.

If you don’t know what the hell these acronyms are, D&D = the tabletop fantasy RPG game Dungeons & Dragons, and a DM is the Dungeon Master, the player responsible for the overall narrative, rules, and environment of the game.

The DM provides a structure, but it is the players that write the plot.

The style of DMing I want to perfect is a sandbox-style, where I have fleshed out enough details for a world expansive enough to allows my players to go anywhere and do anything. I want to make it a habit to never say “no” to them, and instead come up with creative compromises, or make them roll for it if we truly disagree.

I don’t think it will be fun for them if I am inflexible, and I also think I can become a better creative if I subject myself to more opportunities for improvisation.

Session Zero

A “Session Zero” is a pre-campaign phase where the players and DM decide some core details about the upcoming campaign, especially collaborative character creation, where players can create synergy or sensibility for their characters to adventure together.

Unfortunately, that was the only focus I had for my Session 0, since I was using a published adventure. Because I did not suss out my player’s intentions beforehand, there was a huge conflict during the combat, as one of my player’s decided to be a pacifist! Against a Manticore, no less!

Since then, I’ve begun issuing pre-campaign surveys to get a feel for what character roles my players want, as well as the themes and influences I can employ for the campaign.

I’ve issued this survey: https://rpgbot.net/general/gamemasters/pregamesurvery/

And I’ve also used this link as a supplement, especially the final section: https://www.nonfictiongaming.com/2017/05/16/questions-dm-ask-players-starting-dd-campaign/

During the Session

I just ran my second session last night. As I stated earlier, I want to learn how to facilitate player agency as much as possible, but that can only go so far. “Not every rock has gold underneath it”, as I’ve once heard. I may not have the mental resources to always have something interesting for the player to see when they want to inspect a room or area.

For instance, my player last night wanted to investigate a beach that he washed up on, and I simply replied “you find nothing.”

However, because of the degree of freedom I encouraged for him during a revised Session Zero, he suggested that he found an item that may be of interest to an NPC he recently met, and I thought that was a cool idea, so I let him have it.

Instead of saying, “you find nothing” I could ask the player, “what are you looking for?”, and this sort of questioning engages both of us in content generation, as opposed to me just passing down a one-sided judgement on the scenario.

Recognizing player intent in this way increases participation and interest in the game, and takes some pressure off of me as the DM. In retrospect, saying “you find nothing” makes me feel inadequate that I did not have something planned, but granting the player more responsibility of what they want to do in the world, and then building around it, makes me feel less stressed about preparing for every little detail about what they should be able to see.

Thoughts? Do you play D&D and have advice for me as a new DM? Let me know in the comments.

Cover Photo Credit: https://www.deviantart.com/moulinbleu/art/the-Dungeon-Master-365881616

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See you on the Far Side… – Monk Moon Base

Aerois, High Rollers D&D Campaign (Three Episode Rule)

I’m so into Dungeons and Dragons right now that I nearly announced going on hiatus so I can focus on world building and DMing for my campaign.

But, I’ve developed a knack for writing about whatever I’m doing, thus I will write about D&D.

The Beginning

Yes, I did attend a university that had an exceptional concentration of nerds, but it seemed doubly so for my floor of the dorm. Weekend nights were spent all-nighting Soulcalibur in the lounge, and occasionally, I was fortunate enough to witness a few sessions of D&D.

I was so intrigued that even as a spectator I blurted out some helpful advice to one of the players in my excitement, but the DM vetoed it as I was outsider.

Another time, one of the player characters got captured and separated from the group which led to the DM running a solo campaign for him to bust out of the holding facility. Even if he got out, he was so far away from the group, I had no idea how he would catch up to them.

That’s when I knew I was hooked.

Eight years later, I would roll my first D20.

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Aerois

Aerois is the name of the campaign and world designed by High Rollers DM Mark Hulmes.

I was initially drawn to the podcast because I’m a world-builder and sandbox-style DM myself, and was intrigued by the home-brewed classes and races, as well as the inclusion of future technology and magic juxtaposed to a magical but middle-aged world.

The Critical Role livestream from Geek and Sundry does set a ridiculously high bar as the entire adventuring group are all veteran voice actors supported by equally impressive production quality with music and battle map/figurine sets.

However, the narrative of their campaign is far too focused on the everyday streams of consciousness of the adventuring group, whereas in Aerois, there is always a looming and mysterious narrative above the players, literally so as the world is split between the lower lands and the sky cities above.

Review

I initially made the mistake of skipping most of the introductory videos about Aerois and its characters, and so I was bored when the campaign began with the players immediately rolling initiative.

In fact, I actually SKIPPED the combat so I could get some backstory on who these characters are and why they are together. A few days later, I realized my mistake and gave the campaign another shot, watching all the introductions, and restarting the episode properly.

Mark really is a sand-box style DM. Like, crash land out of a plane and figure out what to do next sort of sandbox.

He’s also quite innovative, as he has re-balanced 5e to include an injury-table system that introduces a lingering consequence for players hitting 0 HP, as opposed to the non-consequential healing mechanics in traditional play.

Lastly, my favorite thing about the stream is how punishing (but fair) Mark can be on his cast. Specifically, half of the party came up with a great diversion tactic, but the other half wanted to deliberate more, which led to the plan’s eventual employment having only half of it’s effectiveness.

I don’t want to spend time rating all of the other player’s performances, but I’ll just say Chris Trott’s flamboyant High-Elf Daddy’s boy Lucius is definitely the most fun character to watch, and he even called it out ahead of time himself at Day 1.

The cast of characters is quite diverse, and Mark will also unpack more of Aerois’ mysteries through the backstories and goals of some of the characters.

Three episodes in, the Campaign is edge-of-your-seat action and suspense, but has surprisingly refreshing humor despite the desperate situation of the player characters!

It’s a really great start to a campaign, as I have no idea where it’s headed next, and if all of the characters make it out of their current situation alive, I myself will join them in the greatest sigh of relief that could even be heard through the Astral Plane.


Thoughts? Do you play D&D, or have any streams to recommend? Let me know in the comments.

If you ever have a topic you want me to cover, please consider supporting me by buying a coffee on Ko-fi.com

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See you on the Far Side… – Monk Moon Base

Celebrating 10 Videos, 25 Articles – Responding to Comments!

I appreciate every follow and view count I receive on my content, but as I said in my previous Personal Milestone Goals article, I can’t rely on numbers like that to gauge my success, fore those numbers are mostly out of my control.

The numbers I do control, however, are the amount of videos and articles I publish, and so I am celebrating making 10 videos and 25 articles!

If you haven’t seen my videos yet, check me out on BitChute and YouTube.

I’ve also been fortunate to receive some comments on my work, so I am shouting out my first viewers and readers, as well as offering bonus commentary on the source material.

Comments for KETO OMAD NOFAP MGTOW MONK MODE

Ahh. My first video, recorded while pacing back and forth in my room.

Under The Moon by Chad Marco is definitely one of my favorite tracks, and it fits the lunar theme of my channel as well. It is very likely to be a recurring outro theme, but I enjoy mixing things up as of late.

I was psyched about this comment because this guy double backed to this video after commenting on a different one to see what I was about.

Unfortunately, it was clear that he didn’t really watch my video, he just saw all the labels and acronyms I had in my title and he jumped on his soap box.

I still appreciate the comment, but his whole take-down was quite surface level as health is not only about weight loss, No Fap is not just about porn, and MGTOW is not a coping mechanism.

I can assure you that men who just went through a divorce are not seeking to self improve to get wrecked by another woman again.

I do agree with him on the Black Pill though, but not on dating & relationships! I’m a MGTOW Monk, and all my self improvement is not to get a woman, but to get out of the country, because my Black Pill is that America’s in too much debt and is going to hell.

Thanks George EX

Man. This was a boost. It’s a trip to be so young and be told you have wisdom!

Thanks Bleakunending

80/20 Rule in Dating – Comments

The video was made only two months ago, but with all the new experience and refining I’ve done to my style, it feels so much longer than that! It’s so cute to see my early style once again. I even sounded more shy on the mic.

To Quxantipe:

“The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift” – Albert Einstein

To Cj:

The only law that’s stopping it is you can only have one legal spouse, and that’s why it’s called “polyamory” and not “polygamy”, because the latter denotes marriage while the former denotes love.

Thanks guys.

Great comment honestly, but once again, Black Pill guys don’t watch your content and just speak prematurely. I did concede that the 80/20 rule is likely in effect for online dating, but the point of the video was that online dating wasn’t real life. Of course women can follow the 80/20 rule online, in the same way I can troll you online. It’s online.

Thanks John Milius

Probably my favorite comment of the thread, specifically because of the reply; Had to school the old man! There’s a lot of women out there, and they all have different schemes.

The last and 2nd favorite comment for this video.

I used to preach to Incel guys to just get escorts as well. TFM always says if you have $200 in your pocket, you’re not an Incel. I love that line.

But I’m not about that life anymore, as I’m currently hording my resources for a US escape plan. I also need more than an hour for sex, so the hobby would get too expensive! 😜

Thanks moe raff

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I got my first groupie and my first scammer.

Thanks guys

And here’s my first BitChute comment, on Only Dating For Status!

I don’t think things are this bad, but they certainly can be, especially on college campuses. But being able to afford an attorney just seems like really sound advice. I don’t see why I should ignore it. Okay, I won’t date!

See, I was right!

Thanks Luke

And here is the final thread of the day. As you can see, I was banned for making this comment. I was actually agreeing with him about most MGTOW being Tradcons, but since he auto-hates MGTOW, he had to find a way to disagree with me. Here’s his response:

For someone who is “pro-male”, oddly he doesn’t realize that the big picture of this “idea of the past” means “when men were in power.” We live in a matriarchy now. How is that not a decline?

Mastering the decline means being a step ahead of the system instead of sinking with it. Adapting would mean finding new ways to still perform the same task, but I want a new way of life entirely.

We used to be a collectivist society with extended families being self-sufficient and not needing much of the government. Now we are an individualist society with widespread government dependence and intrusion.

Going back to the past would mean trying to use the old units of society (family). It’s time to embrace individualism (master the decline) and, I agree, take back power through collective action.

MGTOW is for men though, and hating it is anti-male. So, good luck dude.


Alright! That’s it for the comments. Very glad to be able to do this now, as one day there will be too many for me to keep up with!

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A game changer!

Brave protects you by:

  • Not selling your data
  • Blocking ads, scripts, and trackers
  • Private windows with Tor

But it also protects content creators from demonetization by building an ad-free future that pays you in crypto-currency for your attention, and not distraction: https://brave.com/moo427

Thanks for hanging out with me for this celebration! I’d love to see your feedback for the next one.

See you on the Far Side… – Monk Moon Base

How Dragon Ball Super Should Have Ended + Improvements To Tournament of Power

This article contains spoilers for the series.

Leave it to a Dragon Ball series to stretch a 48-minute tournament over 30+ episodes.

Right off the bat, the first improvement would be to cut the arc down by at least 10 episodes. I started jumping ahead after 120 (the one where all the robots combine), then I just watched the episode recaps, and finally I quit and just skipped to the end.

So, if I truly missed out on something special in between those moments, let me know. But here is how I would have improved the tournament’s story telling and overall ending.

Don’t waste Hit

It was pure fan service to see Hit match up against Jiren, but it made no strategic sense to for Hit engage him, and even more egregiously so after he told his teammates to back off at their best opportunity to eliminate Jiren.

It was out of character for Hit and functioned more like a plot device to prematurely thin out the playing field, for reasons unknown!

After Universe 6 was gone, there were no more likable opponents for U7 left.

Let Goku Rest (for Kefla fight)

I honestly had to come up with my own head canon to why Goku was able to demonstrate such a high degree of active recovery. I don’t see why he had to be overused when there were plenty of other strong U7 fighters left.   

Although it was one of my favorite fights in the arc, Kale/Kefla could have easily fought with another character, or the story could have pivoted to another high-level fight in the interim, for instance, Vegeta vs. Topp

Kefla vs Frieza?

Not only did Frieza already intervene when Kale and Califla approached Goku, but he had a personal interest in the fight to exercise his hatred for all the “monkeys”.

Kefla could have probably beaten Frieza though, but either way, this would have been a great opportunity to see Frieza at full power.

Gohan’s True Potential?/ vs. Kefla?

A scenario I considered was for Kale to approach Gohan as a replacement to Goku, thinking he would be just as strong. Maybe Gohan’s pride could finally be activated as they mock him for being a disappointment to his father.

I’m not asking for him to win the whole tournament, but he should’ve at least given us something to keep the debate going.

Unfortunately, the Tournament of Power did not resolve the myth and question of the full extent of Gohan’s power. They at least respected Gohan’s intelligence by making him the team leader, but in retrospect, Piccolo and Roshi demonstrated more mid-fight strategy.

Sadly, it’s time for us to close the book on this question.

Potara Earrings

I understand the reasoning for not using them, as the Tournament was a numbers game, and losing a fused ally would mean two spots knocked out at once, but for a show basically running on the fumes of fan service, there was no reason not to have the earrings in play, especially in daring new ways.

The Supreme Kai wanted Android 17 + 18, after all, so I’m going to throw out some of my own wild suggestions.

  1. Have Frieza almost eliminated by Kefla, with Android 17 backing him up, prompting the Kai to allow them to fuse. This is cool because they were both former villains, and villains working together with the heroes is of course the supposed refreshing theme that is set out at the end when Goku, 17, and Frieza are all teaming up against Jiren.
  2. Gohan and Piccolo fought two Namekians, whom I believed were going to fuse themselves through Namekian Assimilation, and this would have been a good opportunity for Gohan and Piccolo to fuse as they have so much synergy as student and master for many years.

No Vegito/Gogeta??

Before watching the finale, I had assumed the tournament would end with everyone knocked out except Goku, who beats Jiren with Ultra Instinct. However, it turns out Goku still needed help and it was a 3v1 anyway, so, why not have Goku and Vegeta fuse to beat Jiren?

Vegito was already deployed to defeat Goku Black, so if the Potara earrings were spent earlier in the tournament like I suggested, then Goku and Vegeta would have to resort to the Fusion dance, which Vegeta hates doing, to join forces.

The only thing that prevents their fusion is Vegeta’s pride. Heck, letting that go would probably allow Gogeta/Vegito to use Ultra Instinct too, and that would have been the strongest thing in the entire multiverse and DBZ history at that point if they pulled it off.

In retrospect, this might have spoiled the fun for DB Super: Broly, as Gogeta is in that film, but only half of DBZ is the form, the rest of it is in the fight!

Let Goku/Universe 7 Lose

What excited and frightened me the most about the Tournament of Power was this new theme that Goku is the real villain, since all the other universes were at risk because of his mindless quest for competition. In fact, Goku didn’t really need a wish from the Super Dragon Balls, as just fighting the strongest person in the universe is enough satisfaction.

Also considering that Universe 11 fights for justice, it’s not likely they would have allowed so many universes to have been erased, and most likely would have wished to have them restored as well if they won.

Essentially, there were no stakes at all, and the tournament ended up feeling more like a filler arc.

I suppose I could praise the writers for developing a new character in Jiren, trying to teach him about the power of teamwork, but they also missed a great opportunity to develop our actual main character Goku.

There were no consequences for Goku’s universe-erasing actions, and he learned nothing new after defeating Jiren. Goku has a family, something that he takes for granted, unlike Jiren, who lost his family.

Losing the Tournament of Power could have been a wake-up call for Goku to not end up destroying the things that he loves along the way to becoming “stronger than stronger than strong.”

Closing thoughts

I am glad the series is over.

Considering how two of Super’s arcs were adapted from movies (Battle of the Gods and Resurrection F) I think I will only return to the Dragon Ball franchise if they release more films. It seems that’s where all the talent is, which is a shame, because I did enjoy the Goku Black arc, but I won’t argue against its mixed reviews.

After the Tournament of Power, it is now undeniable to conclude that the series was a clear cash grab banking off the success of its previous films.

DB Super: Broly was great though.

And perhaps I may only read Manga, in general, from now on, as anime adaptations hardly ever improve on the story, and in fact cheapen it by adding filler episodes.

But for now, those are all my thoughts about Dragon Ball Super and The Tournament of Power.

See You On The Far Side… – Monk Moon Base


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Art Credit: https://www.deviantart.com/balor1908/art/Dragon-Ball-Super-Tournament-of-Power-724908610

My Personal Milestone Goals (Being A New Content Creator Feels Like The Chunin Exams)

In the Naruto franchise, which I’m referencing for this article, there are three ranks of ninja classes.

The lowest rank is Genin, whom function as school students for the majority of their time. However, they are able to be promoted through the Chunin Exams.

Using this comparison, consumers and commentators of content are the Genin. They enjoy studying the content and will occasionally go on “missions”, which would be more elaborate commenting, or gain the supervision of a Jonin (high rank ninja), which would be akin to being a donor for exclusive content from well established creators.

The Chunins, on the other hand, are people like myself, who now feel they are ready to graduate from the academy and put their skills to the test.

It’s a great feeling, but also a daring one, as I can no longer comment from a distance if I disagree with a specific content creator. I actually have to provide the proof with my own work.

On the other hand, this has given me a lot of confidence, as any dislikes or dissenting comments I receive won’t be worth much to me if the person who made them does not also produce content themselves.

There is a great appreciation for those that support my content, but there can only be a mutual respect for detractors if they are putting in as much effort as I am.

I have and will continue to also challenge higher profile content producers, but very sparingly, as I am not interested in drama or farming their audience for clicks.

Another cool thing about the Chunin exams are that the Genin are not promoted by the majority rule of the village (so, I can’t say something cheesy like, “I’ll finally make it when I hit 10,000+ subscribers!”), but are instead promoted by other Ninja and the Feudal Lord observing the exam.

Although I’m not completely dependent on validation from other content creators, I do regularly compare my skills against theirs, and derive inspiration and new skills from studying their methods. Thus, I have came up with some important benchmarks for myself that I would consider a promotion through my content.

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A Seat At The Table With…Happy Humble Hermit

HHH is one of my favorite MGTOW content creators, and it would be a personal reward for me to have a sit-down talk with the man.

One of his most popular videos on Miyamoto Musashi was actually the inspiration for my Way of The Sword: Part I story, as it was the first time I learned about the swordsman’s life.

He very often encourages other MGTOW to get involved and produce their own content, and I have followed a lot of his advice in his “How To” start up guide video.

He is studying in college to become a teacher, and I’ve even taken inspiration from him on that as well. I’m at a crossroads in my career, as I have an opportunity to score a decent job and settle with my Associate’s degree, or continue to further my education to a Bachelor’s, in which my ideal job afterward would also be as a teacher.

The summers and holiday breaks off is a huge incentive, and will provide me great opportunities to continue to work on my side jobs, (like this site!).

Lastly, another of my MGTOW idols, Itachi MGTOW, whom I also wrote about previously, looked up to Hermit as well, and has been featured on his channel a few times. A sit down with Hermit would let me know I am approaching the same level of prestige as my former mentor.

808-1,000 days of No-Fap

808 is the number no-fap guru Gold Jacket Luke ended his highest streak on, and after reaching that number I will commemorate any no-fapper’s success in reaching that number as Happy Gold Jacket Luke day!

Hopefully he doesn’t take it as a personal dig, but 808 is a dope number, anyway, honestly.

Karezza + 1 year Semen Retention

Semen Retention is the next logical level to ascend to after achieving some foundation in No Fap.

Watching content from Debonair D and Health Then Opulence is actually what inspired this article, as I had two very clear elder content creators in which the distance between my experience and theirs made it very difficult for me to detract or advise them, since they’ve accumulated so much experience in this field and I’m barely out of ground zero.

One angle I have over them, however, is Karezza, and I must credit Gold Jacket Luke for enlightening me to this knowledge. It appears to be less widely known than other practices on retention, especially since the term wasn’t coined until the 1800’s.

From watching their content, it seems that both men still demonstrate a very clear divide between them and their sexual partners. They do not see the bias in allowing the female to orgasm, while they focus on retaining.

Through Karezza, both partners do not orgasm and eliminate the divide and bond very deeply together. However, I have not practiced it myself, so even though I feel they could benefit greatly from it, I have no platform to preach from.

Keto Diet + Curing Candida

It’s been 55 straight days of my Keto, Anti-Candida diet (with plenty of those days being One-Meal-A-Day fasting).

Finally achieving the hormonal balance and purging, rebuilding, and fortifying of my gut would be a huge accomplishment and also provide me a wealth of data and experience to share and introduce others into the wider health community.

I hope I can achieve some results in six months, but I am aiming for a full year to perfect this diet so I would be confident enough to lightly guide others in a helpful direction.

Monk Mode

Lastly, if I could optimize my Monk Mode focus to get myself out of this apartment and into a single in New York City (with these high rents, this is not an easy task), I would actually have the privacy I need to become more prolific with recording and uploading videos.

The videos will almost always follow my written content anyway, but with a new mic and some private space, I could catch up on a lot of my articles and provide my viewers with more content.

I would even have the ability to host live streams! So that will be a whole new level of production for me, and most certainly signifies my promotion.


That’s all for now. Just a fun little article for myself. I hope you enjoyed it too.

What would you make you feel accomplished and warrant a promotion to the next content creator level? Let me know.

I’ll See You On The Far Side… – Monk Moon Base


Thanks for reading
! I’d love having your feedback, and if you enjoyed this content, please consider

  • Downloading the Brave Browser

A game changer! Not only does it provide you security with Tor browsing and built-in ad, script, and tracker blockers, but you also help protect the users from being de-platformed by building an ad-free future that pays you in crypto-currency for your attention, and not distraction: https://brave.com/moo427


Supporting me by buying a coffee to suggest a new article topic

Buy Me a Coffee at ko-fi.com

Leave a tip on Paypal

And explore more articles on the Moon Base further below.

Why I Quit Medium.Com and Believe The Site Will Die

Medium.com is a bare-bones blogging site, that is ad-free and free to join. The site is supported by the collective $5 membership fees from its premium members, which grants them unlimited reading and publishing behind the paywall.

It’s actually not a bad gig, as they recently improved their pay out system from being calculated by claps (imagine being able to hit “like” 50 times on an article) to reading time.

Here’s the rub though. I joined the platform in 2017, before the Partner Program was rolled out. I was not an early adopter either, and only joined because of the peer pressure I felt from slowly being iced out of a community I enjoyed, as I found more articles were locked behind the premium paywall.

Here’s the second rub. As a free member, you only get three premium article previews to read a month. That’s right. Just three. For the whole month.

This would be just fine if locking content was actually intended only for a writer’s absolute best content. But there is no quality filter. I remember I had wasted one of my preview slots on a sub-100 word article. I un-followed the writer right after that.

So a new reader is not going to have the same experience as I did, slowly transitioning to this change over time. First off, there is hardly any free material to read anymore on the site, as the front page is covered in member’s only “stars”.

Premium writers also have no incentive to unlock their content, as reaching the widest audience possible by releasing it for free is unlikely, as premium content is promoted more widely.

And, well, you can get paid for it!

Now, $5 a month isn’t that bad. I could have taken the hit for a while and just hustled more with my articles. The actual reasons I quit were

  1. I had my real name, and writing on this site anonymously is way better.
  2. I do not foresee any real growth.

With its free members having a poor user experience, Medium is becoming a subscriber island.

The awesome thing about it is that you pay $5 to get in and nearly every one of your readers are paying customers. I won’t deny the worth of that.

But there is very little upside. In a scenario like this, every current user is extremely valuable, and if a writer, let’s say, quits out of frustration after his articles aren’t breaking even, getting a new member to replace him is not probable under the current system.

I do take a pay cut working for WordPress, but I feel pretty happy that everyone gets to read my articles. I also enjoy my site design, and the site domain is all mine!

It’s all about the potential for growth, and the little things...


See you on the Far Side – Monk Moon Base

Thanks for reading. I’d love having your feedback, and if you enjoyed this content, please consider supporting me by buying a coffee to suggest a new article topic, or leave a tip and explore more of the Moon Base further below.

Buy Me a Coffee at ko-fi.com

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